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Pong Game

A two-player Pong recreation with responsive paddles, ball physics, scoring, and a timed real-time game loop.

Turtle Graphics
A new two-player Pong match at zero–zero
A new two-player Pong match at zero–zero

The experiment

A two-player recreation of Pong using Python and Turtle Graphics. Each player controls a paddle from the keyboard while the ball responds to walls, paddles, and missed returns.

What it explores

  • A non-blocking 60 FPS-style timer loop
  • Two-player keyboard controls
  • Ball, wall, and paddle collision handling
  • Score tracking and win conditions
  • Separating paddles, ball behaviour, scoring, and constants into modules

Building Pong was a focused exercise in real-time state updates: small timing or collision mistakes immediately change how the game feels.